AI Insights · Timothy · October 2022
Top 5 Gacha Games on iOS in Australia - Q3 2022
Explore the performance of the top 5 gacha games on iOS in Australia during Q3 2022, including trends in downloads, revenue, and active users.
The third quarter of 2022 saw notable performances from the top 5 gacha games on the iOS platform in Australia. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
X-HERO, developed by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, demonstrated impressive growth. Weekly revenue saw a significant rise, peaking at around $85K in mid-September before slightly dropping to $50K by the end of the quarter. Downloads followed a similar upward trend, reaching approximately 59K in the week of September 12. Active users also surged, climbing from 2.5K at the start of the quarter to nearly 104K by mid-September.
8 Ball Pool™ by Miniclip.com maintained a steady performance. Weekly revenue fluctuated between $24K and $41K, with a slight dip towards the end of the quarter. Downloads remained relatively stable, averaging around 7K per week. The game's active user base was robust, consistently hovering around 290K throughout the quarter.
Mario Kart Tour, published by Nintendo Co., Ltd., exhibited consistent weekly revenue, generally ranging from $6.9K to $10.4K. Downloads saw moderate fluctuations, peaking at approximately 5.8K at the end of August. Active users remained stable, averaging around 32K weekly.
Tower of Fantasy, a newcomer from Level Infinite, saw substantial initial interest with a peak of $47K in weekly revenue and 27.5K downloads during its launch week in early August. However, both metrics experienced a decline over the quarter, with revenue dropping to around $8.9K and downloads to 1.9K by late September. Active users also decreased from 18.6K at launch to 6.8K by the end of the quarter.
Dragon City - Breed & Battle! from Socialpoint showed a mixed performance. Weekly revenue peaked at $21K in late July but gradually declined to $10K by the end of September. Downloads were modest, averaging around 3K per week. Active users fluctuated but generally remained around the 60K mark.
These insights, sourced from Sensor Tower, provide a snapshot of the gacha gaming landscape on iOS in Australia for Q3 2022. For more detailed analytics and trends, visit Sensor Tower.